Audio Storytelling: rough draft
After working on this project, I understand what Ira Glass meant when he said most of the time writing an audio story depends on the recording stage. But I’ll get back to that.
The purpose of this project is to share a pledge’s story about joining FarmHouse Fraternity and, through the process, reveal what FarmHouse is about and what it’s like to be a member. I interviewed Aaron, of course, and a few members of the house, in order to create a multi-perspective story.
Right now a lot of the audio is still raw, but I’m starting to tie it together with narration to make it a more cohesive story. As you may notice, the story ends with a cliff hanger: Aaron grades will keep him from joining the house. The last few minutes of my project will be completing the story and how Aaron has decided to pledge again because FarmHouse has become home to him, and he can’t imagine leaving. Through the last few minutes I hope to tie in some comments from Aaron’s big brother, Jared, and the pledge educator, to discuss the issue to grades and encouraging academics in our house.
Right now there are some obnoxious gaps in the audio, and I intend to fill that will background music (mostly classical, and a dance-style song during the discussion of parties). If I get far enough, I want to start to play with some ambient sound I’ve been recording (such as the whole house saying The Object, playing video games, serenading a sorority, eating dinner). This will create more of an audio collage, which we’ve talked about some in class.
One huge problem I need your help overcoming would be filling in the audience on “Greek” terminology that regular people may not know (such as, what is the Object, Greek Row, pledging, etc.). I’ve already thought of a few, but if you could point them out, I’m sure I’ve missed something.